Kaleidoscope is an story driven game made by a group of senior undergrad game design students at UC Santa Cruz. Unlike traditional game, players look at the world of Kaleidoscope through multiple cameras’ perspective at the same time. Different view angles guides player throughout the town and exploring the story about homesickness. My role was lead developer, I help setting up the multiple cameras and aiding in bug fixing. This project help me learn about Unreal a lot.